AI Insights · Timothy · April 2024
Top 5 Slime Games in Bahrain: Q1 2024 Performance
Discover the performance trends of the top 5 slime games in Bahrain during Q1 2024, including downloads, revenue, and active user data from Sensor Tower.
In Q1 2024, the top 5 slime games on a unified platform in Bahrain showed varied performance trends in downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower.
My Talking Slimy: Super Cat 3D from Pixeland LLC saw its weekly revenue peak at $86 in the weeks of February 26 and March 25. Weekly downloads fluctuated, reaching a high of 56 in the week of February 19, while experiencing a low of 22 in the week of February 26.
World of Slime Simulator Games by Solid Apps INC maintained a relatively steady weekly revenue, with minor fluctuations around $5 to $8. Downloads were inconsistent, peaking at 10 in the weeks of January 15 and January 22 but dropping to as low as 1 in several weeks throughout the quarter.
Super Slime - Black Hole Game by Supercent, Inc. started generating revenue in late February, peaking at $23 in the final week of March. Download numbers were more robust, with a high of 858 in the week of February 19 and a low of 138 in the week of January 8.
Virtual Slime from Cider Software LLC showed sporadic revenue, peaking at $22 in the week of February 12. Download activity was minimal, with the only notable week being January 29, which saw 4 downloads.
Finally, Fluid Simulation by Pavel Dobryakov had minimal revenue spikes, with $11 in the week of February 5 and smaller amounts in March. Downloads varied, peaking at 15 in the week of February 26 and seeing lows of 2 in multiple weeks.
For more detailed insights and data, visit Sensor Tower.